Small Town: Ådehlÿ Qåb Ehnzoab

Ådehlÿ Qåb Ehnzoab

Ådehlÿ Qåb Ehnzoab
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceLujiasu Kingdom
Sub ProvenceHëgyînê County
RegionAnglegrass Woodlands
Founded1726
Community LeaderThane Gêbeli Eghehf
Area3 km2 (1 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation9172 m (-12857 ft)
Average Yearly Precipitation67 cm/y (26 in/y)
Population923
Population Density307 people per km2 (923 people per mi2)
Town AuraAugury
Naming
Native nameÅdehlÿ Qåb Ehnzoab
Pronunciation/ɑːldz/ /ɪ̘nzoˈab/
Direct Translation[native] [assassin]
Translation[Not Yet Translated]

Ådehlÿ Qåb Ehnzoab (/ɑːldz/ /ɪ̘nzoˈab/ [native] [assassin]) is a subtropical Small Town located in Hëgyînê County, Lujiasu Kingdom, within the United Kingdom of Undermountain.

The name Ådehlÿ Qåb Ehnzoab is derived from the Dwarven language, as Ådehlÿ Qåb Ehnzoab was founded by Hèsêm Rebckezqug, who was culturaly Dwarvern.

Climate

Ådehlÿ Qåb Ehnzoab has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a pleasant 23°C (73°F). Ådehlÿ Qåb Ehnzoab receives an average of 67 cm/y (26 in/y) of precipitation, most of which comes in the form of rain during the spring. Ådehlÿ Qåb Ehnzoab covers an area of nearly 3 km2 (1 mi2), and an average elevation of 9172 m (-12857 ft) above sea level.

Overview

Ådehlÿ Qåb Ehnzoab was founded durring the early 18th century in early spring of the year 1726, by Hèsêm Rebckezqug. The establishment of Ådehlÿ Qåb Ehnzoab was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Hèsêm Rebckezqug struck deals with nearby nations and communities to establish Ådehlÿ Qåb Ehnzoab as a prison colony.

Ådehlÿ Qåb Ehnzoab was built using the conventions of Dwarvern durring the early 18th century. Naturaly, all settlmentss have their own look to them, and Ådehlÿ Qåb Ehnzoab is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Ådehlÿ Qåb Ehnzoab is buildings folow an organic layout of restrictive paverstone streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. Astonishigly, the peasent-grade are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Ådehlÿ Qåb Ehnzoab is like a look into a broken heart which long ago fell to corruption. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need… unless of course, they would be an easy target for some robbery. The town has truly fallen to evil.

Civic Infrastructure

Ådehlÿ Qåb Ehnzoab has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ådehlÿ Qåb Ehnzoab has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ådehlÿ Qåb Ehnzoab.

Ådehlÿ Qåb Ehnzoab has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ådehlÿ Qåb Ehnzoab has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ådehlÿ Qåb Ehnzoab has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ådehlÿ Qåb Ehnzoab's public wards, blessings, and other arcane systems.

Ådehlÿ Qåb Ehnzoab has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Ådehlÿ Qåb Ehnzoab has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ådehlÿ Qåb Ehnzoab has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ådehlÿ Qåb Ehnzoab's town hall was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Ådehlÿ Qåb Ehnzoab snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Drake, Forest near Ådehlÿ Qåb Ehnzoab are known to be more aggressive than normal.

Ådehlÿ Qåb Ehnzoab's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Invocation energies of tier 2 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3738 m2
    • Cattle and Similar Creatures: 230
    • Poultry: 2769
    • Swine: 184
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 92

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 4
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 2
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

254 of Ådehlÿ Qåb Ehnzoab's population work within a Foundational Occupation.

596 of Ådehlÿ Qåb Ehnzoab's population do not work in a formal occupation, but do contribute to the local economy. 73 (8%) are noncontributers.

Points of Interest

Ådehlÿ Qåb Ehnzoab is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from an attack. One of Ådehlÿ Qåb Ehnzoab's local festivals commemorates this miracle.

History